<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>This is Neat. (For XNA 4.0)</title><link>http://neat.codeplex.com/project/feeds/rss</link><description>Neat Game Engine...   Customizable Console, Scripts, GUI &amp;#40;Labels, Buttons, etc.&amp;#41;, Menus, Content Libraries, Polygon Collision Detection, and much more, all in one package&amp;#33;      Current version works with XNA 4.0 &amp;#40;Windows&amp;#41;.</description><item><title>Source code checked in, #73176</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/73176</link><description>&amp;#91;UNSTABLE&amp;#93;&amp;#13;&amp;#10;Doing an experiment in Physics Simulator. This is for backup.</description><author>saeedoo</author><pubDate>Sun, 19 Feb 2012 10:13:34 GMT</pubDate><guid isPermaLink="false">Source code checked in, #73176 20120219101334A</guid></item><item><title>Commented Issue: Error in Tutorial: GUI [11741]</title><link>http://neat.codeplex.com/workitem/11741</link><description>Ahoy there&amp;#33; I just wanted to say thank you for creating this library. I&amp;#39;m looking at integrating it with our game. Very excited to have a working console AND windows that tie in together&amp;#33;&lt;br /&gt;&lt;br /&gt;Now, the issue that I&amp;#39;m having pertains to the Tutorial&amp;#58; GUI under documentation. I&amp;#39;m getting an unhandled exception when I&amp;#39;m running the code.&lt;br /&gt;&lt;br /&gt;&amp;#34;NullReferenceException was Unhandled&amp;#34; under Label.cs line 41. This is called from&lt;br /&gt;hello.Caption &amp;#61; &amp;#34;Hello, World&amp;#33;&amp;#34;&amp;#59;&lt;br /&gt;&lt;br /&gt;Apparently it can&amp;#39;t load the Font&amp;#63; Or maybe the string&amp;#63; It&amp;#39;s having an issue measuring the string size. I&amp;#39;ve tried hardcoding in values to see if it was a method parameters error, but it&amp;#39;s not. Perhaps I don&amp;#39;t have a font installed that the library asks for&amp;#63;&lt;br /&gt;&lt;br /&gt;Anyway, I figure this isn&amp;#39;t a big error. But I would like to use the GUI components and I can&amp;#39;t get the sample to compile&amp;#33; Yikes&amp;#33; Hope I can help&amp;#33;&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;-Free&lt;br /&gt;&lt;br /&gt;P.S. http&amp;#58;&amp;#47;&amp;#47;spacerambles.com&amp;#47; is the project &amp;#58;D&lt;br /&gt;Comments: ** Comment from web user: freeqaz ** &lt;p&gt;I was able to bypass it by using&amp;#58;&lt;br /&gt;hello &amp;#61; &amp;#40;Label&amp;#41;Form.NewControl&amp;#40;&amp;#34;hello&amp;#34;, new Label&amp;#40;&amp;#41;&amp;#41;&amp;#59;&lt;/p&gt;</description><author>freeqaz</author><pubDate>Fri, 10 Feb 2012 04:25:03 GMT</pubDate><guid isPermaLink="false">Commented Issue: Error in Tutorial: GUI [11741] 20120210042503A</guid></item><item><title>Created Issue: Error in Tutorial: GUI [11741]</title><link>http://neat.codeplex.com/workitem/11741</link><description>Ahoy there&amp;#33; I just wanted to say thank you for creating this library. I&amp;#39;m looking at integrating it with our game. Very excited to have a working console AND windows that tie in together&amp;#33;&lt;br /&gt;&lt;br /&gt;Now, the issue that I&amp;#39;m having pertains to the Tutorial&amp;#58; GUI under documentation. I&amp;#39;m getting an unhandled exception when I&amp;#39;m running the code.&lt;br /&gt;&lt;br /&gt;&amp;#34;NullReferenceException was Unhandled&amp;#34; under Label.cs line 41. This is called from&lt;br /&gt;hello.Caption &amp;#61; &amp;#34;Hello, World&amp;#33;&amp;#34;&amp;#59;&lt;br /&gt;&lt;br /&gt;Apparently it can&amp;#39;t load the Font&amp;#63; Or maybe the string&amp;#63; It&amp;#39;s having an issue measuring the string size. I&amp;#39;ve tried hardcoding in values to see if it was a method parameters error, but it&amp;#39;s not. Perhaps I don&amp;#39;t have a font installed that the library asks for&amp;#63;&lt;br /&gt;&lt;br /&gt;Anyway, I figure this isn&amp;#39;t a big error. But I would like to use the GUI components and I can&amp;#39;t get the sample to compile&amp;#33; Yikes&amp;#33; Hope I can help&amp;#33;&lt;br /&gt;&lt;br /&gt;Regards,&lt;br /&gt;-Free&lt;br /&gt;&lt;br /&gt;P.S. http&amp;#58;&amp;#47;&amp;#47;spacerambles.com&amp;#47; is the project &amp;#58;D&lt;br /&gt;</description><author>freeqaz</author><pubDate>Thu, 09 Feb 2012 11:27:44 GMT</pubDate><guid isPermaLink="false">Created Issue: Error in Tutorial: GUI [11741] 20120209112744A</guid></item><item><title>Updated Wiki: Home</title><link>http://neat.codeplex.com/wikipage?version=36</link><description>&lt;div class="wikidoc"&gt;
&lt;p&gt;&lt;strong&gt;Project Description&lt;/strong&gt; &lt;br&gt;
&lt;strong&gt;Neat&lt;/strong&gt; is a collection of Utility Classes that help making games with XNA a lot easier.
&lt;em&gt;This project is maintained by Saeed Afshari.&lt;/em&gt;&lt;br&gt;
&lt;br&gt;
&lt;strong&gt;Key Features [For a complete list of features &lt;a href="http://neat.codeplex.com/wikipage?title=Quick%20Features%20Outline%20%28As%20of%20November%2018%2c%202010%29"&gt;
click here&lt;/a&gt;]&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;A Fully-customizable Console with Auto-complete and coloring support &lt;/li&gt;&lt;li&gt;Kinect Support &lt;/li&gt;&lt;li&gt;Scripting Support &lt;/li&gt;&lt;li&gt;GUI (Labels, Buttons, etc.) &lt;/li&gt;&lt;li&gt;Menus &lt;/li&gt;&lt;li&gt;Content Libraries and Sprite Sheet support &lt;/li&gt;&lt;li&gt;TrackHUD (Shows what song is currently being played by MediaPlayer) &lt;/li&gt;&lt;li&gt;Polygon Collision Detection &lt;/li&gt;&lt;li&gt;Helper libraries for common Mathematics and Geometry operations &lt;/li&gt;&lt;/ol&gt;
&lt;p&gt;&lt;br&gt;
&lt;strong&gt;Ready to begin using Neat?&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Download the latest version of Neat &lt;/li&gt;&lt;li&gt;If you have problems building some of the SpriteFonts, modify them with fonts installed on your system.
&lt;/li&gt;&lt;li&gt;Modify Neat Starter package the way you want. you're ready to go! &lt;/li&gt;&lt;li&gt;Kinect features require Kinect SDK. &lt;a href="http://kinectforwindows.org"&gt;http://kinectforwindows.org&lt;/a&gt;
&lt;/li&gt;&lt;/ol&gt;
&lt;p&gt;&lt;strong&gt;Samples:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/57571"&gt;Neat Media Player&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/57590"&gt;Tree Massacre XMAS Edition&lt;/a&gt; [Outdated]
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/59753" target="_blank"&gt;Cipher Puzzle&lt;/a&gt; [Outdated]
&lt;/li&gt;&lt;li&gt;&lt;a title="River Raid X" href="http://riverraidx.codeplex.com/"&gt;&lt;strong&gt;River Raid X&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;
&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://kinectoid.codeplex.com/" target="_blank"&gt;&lt;strong&gt;Kinectoid&lt;/strong&gt;&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Tutorials:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Getting%20started%20with%20Neat"&gt;Tutorial: Getting started with Neat&lt;/a&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Using%20NeatStarter&amp;referringTitle=Documentation"&gt;Tutorial: Using NeatStarter&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Menus"&gt;Tutorial: Menus&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20GUI&amp;referringTitle=Documentation"&gt;Tutorial: GUI&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://afsharious.wordpress.com/2010/12/14/stand-alone-neat-console/" target="_blank"&gt;Stand alone Console&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a title="Permanent Link to Loops in Neat&amp;nbsp;Script" rel="bookmark" href="http://afsharious.wordpress.com/2010/12/10/loops-in-neat-script/"&gt;Loops in Neat Script&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;You can visit my blog for more tutorials and updates on Neat: &lt;a href="http://saeedoo.com"&gt;
http://saeedoo.com&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;(Follow my twitter (&lt;a href="http://twitter.com/saeedafshari" target="_blank"&gt;@saeedafshari&lt;/a&gt;) for more updates)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186487"&gt;&lt;img title="Loops In Neat Script" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186488" border="0" alt="Loops In Neat Script" width="529" height="418" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;img title="Sectors Game Engine, Based on Neat" src="http://download.codeplex.com/download?ProjectName=sectors&amp;DownloadId=263701" alt="Sectors Game Engine, Based on Neat"&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203969"&gt;&lt;img title="Colorful Console! (Screenshot from the tech demo of Sectors Engine)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203970" border="0" alt="Colorful Console! (Screenshot from the tech demo of Sectors Engine)" width="528" height="416" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186485"&gt;&lt;img title="Polygon Collision Detection" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186486" border="0" alt="Polygon Collision Detection" width="533" height="418" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203971"&gt;&lt;img title="Neat GUI (Screenshot from CipherPuzzle)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203972" border="0" alt="Neat GUI (Screenshot from CipherPuzzle)" width="554" height="325" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203973"&gt;&lt;img title="Stretching (Screenshot from Tree Massacre XMAS Edition)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203974" border="0" alt="Stretching (Screenshot from Tree Massacre XMAS Edition)" width="554" height="324" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203975"&gt;&lt;img title="Dynamic World (Screenshot from River Raid X)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203976" border="0" alt="Dynamic World (Screenshot from River Raid X)" width="554" height="312" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
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&amp;#65279;&lt;/div&gt;
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&amp;#65279;&lt;/div&gt;
&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>saeedoo</author><pubDate>Thu, 12 Jan 2012 15:41:31 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20120112034131P</guid></item><item><title>Updated Wiki: Home</title><link>http://neat.codeplex.com/wikipage?version=35</link><description>&lt;div class="wikidoc"&gt;
&lt;p&gt;&lt;strong&gt;Project Description&lt;/strong&gt; &lt;br&gt;
&lt;strong&gt;Neat&lt;/strong&gt; is a collection of Utility Classes that help making games with XNA a lot easier.
&lt;em&gt;This project is maintained by Saeed Afshari.&lt;/em&gt;&lt;br&gt;
&lt;br&gt;
&lt;strong&gt;Key Features [For a complete list of features &lt;a href="http://neat.codeplex.com/wikipage?title=Quick%20Features%20Outline%20%28As%20of%20November%2018%2c%202010%29"&gt;
click here&lt;/a&gt;]&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;A Fully-customizable Console with Auto-complete and coloring support &lt;/li&gt;&lt;li&gt;Kinect Support &lt;/li&gt;&lt;li&gt;Scripting Support &lt;/li&gt;&lt;li&gt;GUI (Labels, Buttons, etc.) &lt;/li&gt;&lt;li&gt;Menus &lt;/li&gt;&lt;li&gt;Content Libraries and Sprite Sheet support &lt;/li&gt;&lt;li&gt;TrackHUD (Shows what song is currently being played by MediaPlayer) &lt;/li&gt;&lt;li&gt;Polygon Collision Detection &lt;/li&gt;&lt;li&gt;Helper libraries for common Mathematics and Geometry operations &lt;/li&gt;&lt;/ol&gt;
&lt;p&gt;&lt;br&gt;
&lt;strong&gt;Ready to begin using Neat?&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Download the latest version of Neat &lt;/li&gt;&lt;li&gt;In order to be able to build Neat, you need to install BlackJack font (Or you can modify the SpriteFonts to point to other fonts). you can download it from here:
&lt;a href="http://www.searchfreefonts.com/free/blackjack2.htm"&gt;http://www.searchfreefonts.com/free/blackjack2.htm&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;Modify Neat Starter package the way you want. you're ready to go! &lt;/li&gt;&lt;li&gt;Kinect features require Kinect SDK. &lt;a href="http://kinectforwindows.org"&gt;http://kinectforwindows.org&lt;/a&gt;
&lt;/li&gt;&lt;/ol&gt;
&lt;p&gt;&lt;strong&gt;Samples:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/57571"&gt;Neat Media Player&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/57590"&gt;Tree Massacre XMAS Edition&lt;/a&gt; [Outdated]
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/59753" target="_blank"&gt;Cipher Puzzle&lt;/a&gt; [Outdated]
&lt;/li&gt;&lt;li&gt;&lt;a title="River Raid X" href="http://riverraidx.codeplex.com/"&gt;&lt;strong&gt;River Raid X&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;
&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://kinectoid.codeplex.com/" target="_blank"&gt;&lt;strong&gt;Kinectoid&lt;/strong&gt;&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Tutorials:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Getting%20started%20with%20Neat"&gt;Tutorial: Getting started with Neat&lt;/a&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Using%20NeatStarter&amp;referringTitle=Documentation"&gt;Tutorial: Using NeatStarter&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Menus"&gt;Tutorial: Menus&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20GUI&amp;referringTitle=Documentation"&gt;Tutorial: GUI&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://afsharious.wordpress.com/2010/12/14/stand-alone-neat-console/" target="_blank"&gt;Stand alone Console&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a title="Permanent Link to Loops in Neat&amp;nbsp;Script" rel="bookmark" href="http://afsharious.wordpress.com/2010/12/10/loops-in-neat-script/"&gt;Loops in Neat Script&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;You can visit my blog for more tutorials and updates on Neat: &lt;a href="http://saeedoo.com"&gt;
http://saeedoo.com&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;(Follow my twitter (&lt;a href="http://twitter.com/saeedafshari" target="_blank"&gt;@saeedafshari&lt;/a&gt;) for more updates)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186487"&gt;&lt;img title="Loops In Neat Script" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186488" border="0" alt="Loops In Neat Script" width="529" height="418" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;img title="Sectors Game Engine, Based on Neat" src="http://download.codeplex.com/download?ProjectName=sectors&amp;DownloadId=263701" alt="Sectors Game Engine, Based on Neat"&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203969"&gt;&lt;img title="Colorful Console! (Screenshot from the tech demo of Sectors Engine)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203970" border="0" alt="Colorful Console! (Screenshot from the tech demo of Sectors Engine)" width="528" height="416" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186485"&gt;&lt;img title="Polygon Collision Detection" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186486" border="0" alt="Polygon Collision Detection" width="533" height="418" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203971"&gt;&lt;img title="Neat GUI (Screenshot from CipherPuzzle)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203972" border="0" alt="Neat GUI (Screenshot from CipherPuzzle)" width="554" height="325" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203973"&gt;&lt;img title="Stretching (Screenshot from Tree Massacre XMAS Edition)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203974" border="0" alt="Stretching (Screenshot from Tree Massacre XMAS Edition)" width="554" height="324" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203975"&gt;&lt;img title="Dynamic World (Screenshot from River Raid X)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203976" border="0" alt="Dynamic World (Screenshot from River Raid X)" width="554" height="312" style="padding-left:0px; padding-right:0px; display:inline; padding-top:0px; border-width:0px"&gt;&lt;/a&gt;&lt;/p&gt;
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&amp;#65279;&lt;/div&gt;
&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>saeedoo</author><pubDate>Thu, 12 Jan 2012 15:39:51 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20120112033951P</guid></item><item><title>Source code checked in, #71940</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71940</link><description>Added SpeechEngine&amp;#13;&amp;#10;Fixed a bug when mute is on&amp;#13;&amp;#10;&amp;#13;&amp;#10;&amp;#91;RiverRaidX&amp;#93;&amp;#13;&amp;#10;Unstable</description><author>saeedoo</author><pubDate>Thu, 22 Dec 2011 23:41:53 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71940 20111222114153P</guid></item><item><title>Source code checked in, #71924</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71924</link><description>&amp;#91;RiverRaidX&amp;#93;&amp;#13;&amp;#10;Kinect tested.&amp;#13;&amp;#10;Left hand up&amp;#58; Shoot&amp;#13;&amp;#10;Right hand up&amp;#58; Faster&amp;#13;&amp;#10;Right hand down&amp;#58; Slower&amp;#13;&amp;#10;Right hand right&amp;#58; Move Right&amp;#13;&amp;#10;Right hand left&amp;#58; Move Left&amp;#13;&amp;#10;Moving body also moves the raider.</description><author>saeedoo</author><pubDate>Wed, 21 Dec 2011 21:21:00 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71924 20111221092100P</guid></item><item><title>Source code checked in, #71909</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71909</link><description>&amp;#91;RiverRaidX&amp;#93;&amp;#13;&amp;#10;Kinect support.</description><author>saeedoo</author><pubDate>Mon, 19 Dec 2011 21:02:25 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71909 20111219090225P</guid></item><item><title>Source code checked in, #71904</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71904</link><description>&amp;#43; EffectChain&amp;#13;&amp;#10;&amp;#43; EffectHandler&amp;#13;&amp;#10;&amp;#43; o Ripple&amp;#13;&amp;#10;&amp;#43; ElegantTextEngine&amp;#13;&amp;#10;&amp;#43; Kinect Depth Code&amp;#13;&amp;#10;&amp;#13;&amp;#10;Moved some files to Core folder.&amp;#13;&amp;#10;Merged ColorAdder and ColorFilter effects.&amp;#13;&amp;#10;Modified Ripple effect.</description><author>saeedoo</author><pubDate>Mon, 19 Dec 2011 16:12:32 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71904 20111219041232P</guid></item><item><title>Source code checked in, #71356</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71356</link><description>&amp;#91;Neat&amp;#93;&amp;#13;&amp;#10;Added a skeleton figure to CalibrationScreen&amp;#13;&amp;#10;&amp;#13;&amp;#10;&amp;#91;Kinectoid&amp;#93;&amp;#13;&amp;#10;Moved paddles to hands instead of heads. makes it more fun.</description><author>saeedoo</author><pubDate>Thu, 24 Nov 2011 16:25:51 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71356 20111124042551P</guid></item><item><title>Updated Wiki: Home</title><link>http://neat.codeplex.com/wikipage?version=34</link><description>&lt;div class="wikidoc"&gt;
&lt;p&gt;&lt;strong&gt;Project Description&lt;/strong&gt; &lt;br&gt;
&lt;strong&gt;Neat&lt;/strong&gt; is a collection of Utility Classes that help making games with XNA a lot easier.
&lt;br&gt;
&lt;br&gt;
&lt;strong&gt;Key Features [For a complete list of features &lt;a href="http://neat.codeplex.com/wikipage?title=Quick%20Features%20Outline%20%28As%20of%20November%2018%2c%202010%29"&gt;
click here&lt;/a&gt;]&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;A Fully-customizable Console with Auto-complete and coloring support &lt;/li&gt;&lt;li&gt;Kinect Support &lt;/li&gt;&lt;li&gt;Scripting Support &lt;/li&gt;&lt;li&gt;GUI (Labels, Buttons, etc.) &lt;/li&gt;&lt;li&gt;Menus &lt;/li&gt;&lt;li&gt;Content Libraries and Sprite Sheet support &lt;/li&gt;&lt;li&gt;TrackHUD (Shows what song is currently being played by MediaPlayer) &lt;/li&gt;&lt;li&gt;Polygon Collision Detection &lt;/li&gt;&lt;li&gt;Helper libraries for common Mathematics and Geometry operations &lt;/li&gt;&lt;/ol&gt;
&lt;p&gt;&lt;br&gt;
&lt;strong&gt;Ready to begin using Neat?&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Download the latest version of Neat &lt;/li&gt;&lt;li&gt;In order to be able to build Neat, you need to install BlackJack font (Or you can modify the SpriteFonts to point to other fonts). you can download it from here:
&lt;a href="http://www.searchfreefonts.com/free/blackjack2.htm"&gt;http://www.searchfreefonts.com/free/blackjack2.htm&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;Modify Neat Starter package the way you want. you're ready to go! &lt;/li&gt;&lt;li&gt;Kinect features require Kinect SDK. &lt;a href="http://kinectforwindows.org"&gt;http://kinectforwindows.org&lt;/a&gt;
&lt;/li&gt;&lt;/ol&gt;
&lt;p&gt;&lt;strong&gt;Samples:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/57571"&gt;Neat Media Player&lt;/a&gt; &lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/57590"&gt;Tree Massacre XMAS Edition&lt;/a&gt; [Outdated]
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/releases/view/59753" target="_blank"&gt;Cipher Puzzle&lt;/a&gt; [Outdated]
&lt;/li&gt;&lt;li&gt;&lt;a title="River Raid X" href="http://riverraidx.codeplex.com/"&gt;&lt;strong&gt;River Raid X&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;
&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://kinectoid.codeplex.com/" target="_blank"&gt;&lt;strong&gt;Kinectoid&lt;/strong&gt;&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Tutorials:&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Getting%20started%20with%20Neat"&gt;Tutorial: Getting started with Neat&lt;/a&gt;&lt;/strong&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Using%20NeatStarter&amp;referringTitle=Documentation"&gt;Tutorial: Using NeatStarter&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20Menus"&gt;Tutorial: Menus&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://neat.codeplex.com/wikipage?title=Tutorial%3a%20GUI&amp;referringTitle=Documentation"&gt;Tutorial: GUI&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a href="http://afsharious.wordpress.com/2010/12/14/stand-alone-neat-console/" target="_blank"&gt;Stand alone Console&lt;/a&gt;
&lt;/li&gt;&lt;li&gt;&lt;a title="Permanent Link to Loops in Neat&amp;nbsp;Script" href="http://afsharious.wordpress.com/2010/12/10/loops-in-neat-script/" rel="bookmark"&gt;Loops in Neat Script&lt;/a&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;You can visit my blog for more tutorials and updates on Neat: &lt;a href="http://saeedoo.com"&gt;
http://saeedoo.com&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;(Follow my twitter (&lt;a href="http://twitter.com/saeedafshari" target="_blank"&gt;@saeedafshari&lt;/a&gt;) for more updates)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186487"&gt;&lt;img title="Loops In Neat Script" border="0" alt="Loops In Neat Script" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186488" width="529" height="418" style="border-right-width:0px; padding-left:0px; padding-right:0px; display:inline; border-top-width:0px; border-bottom-width:0px; border-left-width:0px; padding-top:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;img title="Sectors Game Engine, Based on Neat" alt="Sectors Game Engine, Based on Neat" src="http://download.codeplex.com/download?ProjectName=sectors&amp;DownloadId=263701"&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203969"&gt;&lt;img title="Colorful Console! (Screenshot from the tech demo of Sectors Engine)" border="0" alt="Colorful Console! (Screenshot from the tech demo of Sectors Engine)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203970" width="528" height="416" style="border-right-width:0px; padding-left:0px; padding-right:0px; display:inline; border-top-width:0px; border-bottom-width:0px; border-left-width:0px; padding-top:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186485"&gt;&lt;img title="Polygon Collision Detection" border="0" alt="Polygon Collision Detection" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=186486" width="533" height="418" style="border-right-width:0px; padding-left:0px; padding-right:0px; display:inline; border-top-width:0px; border-bottom-width:0px; border-left-width:0px; padding-top:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203971"&gt;&lt;img title="Neat GUI (Screenshot from CipherPuzzle)" border="0" alt="Neat GUI (Screenshot from CipherPuzzle)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203972" width="554" height="325" style="border-right-width:0px; padding-left:0px; padding-right:0px; display:inline; border-top-width:0px; border-bottom-width:0px; border-left-width:0px; padding-top:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203973"&gt;&lt;img title="Stretching (Screenshot from Tree Massacre XMAS Edition)" border="0" alt="Stretching (Screenshot from Tree Massacre XMAS Edition)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203974" width="554" height="324" style="border-right-width:0px; padding-left:0px; padding-right:0px; display:inline; border-top-width:0px; border-bottom-width:0px; border-left-width:0px; padding-top:0px"&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203975"&gt;&lt;img title="Dynamic World (Screenshot from River Raid X)" border="0" alt="Dynamic World (Screenshot from River Raid X)" src="http://download.codeplex.com/download?ProjectName=Neat&amp;DownloadId=203976" width="554" height="312" style="border-right-width:0px; padding-left:0px; padding-right:0px; display:inline; border-top-width:0px; border-bottom-width:0px; border-left-width:0px; padding-top:0px"&gt;&lt;/a&gt;&lt;/p&gt;
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&amp;#65279;&lt;/div&gt;
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&amp;#65279;&lt;/div&gt;
&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>saeedoo</author><pubDate>Wed, 23 Nov 2011 20:50:05 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Home 20111123085005P</guid></item><item><title>Updated Wiki: Quick Features Outline (As of November 18, 2010)</title><link>http://neat.codeplex.com/wikipage?title=Quick Features Outline (As of November 18, 2010)&amp;version=8</link><description>&lt;div class="wikidoc"&gt;
&lt;p&gt;&lt;strong&gt;&amp;#160;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&amp;#160;&lt;/p&gt;
&lt;h1&gt;Quick Features Outline (As of November 24th, 2011):&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;
&lt;h2&gt;Components&lt;/h2&gt;
&lt;/strong&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;KinectEngine&lt;/strong&gt; &lt;br&gt;
Support for Kinect using the official Kinect SDK &lt;a href="http://kinectforwindows.org"&gt;
http://kinectforwindows.org&lt;/a&gt;
&lt;ul&gt;
&lt;li&gt;Console commands for receiving the video from the RGB camera and tilting the sensor
&lt;/li&gt;&lt;li&gt;Special texture for the RGB stream (“kinectrgb”) &lt;/li&gt;&lt;li&gt;Helper functions for converting the coordinations received from the Kinect SDK to XNA vectors
&lt;/li&gt;&lt;li&gt;Helper function for drawing skeletons &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;&lt;strong&gt;TextEffects &lt;br&gt;
&lt;/strong&gt;Flashes text in a cool way on the screen. &lt;/li&gt;&lt;li&gt;&lt;strong&gt;TrackHUD &lt;br&gt;
&lt;/strong&gt;A game component that shows information about the song being played by XNA’s
&lt;em&gt;MediaPlayer&lt;/em&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;NetworkHUD &lt;/strong&gt;&lt;em&gt;[Feature is disabled in the current version] &lt;br&gt;
&lt;/em&gt;Shows gamer’s information in the corner of the screen &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Console&lt;/strong&gt; &lt;br&gt;
A highly customizable game console with the following key features:
&lt;ul&gt;
&lt;li&gt;Customizable Font, Background Image / Animation, Typing Sound Effects / Background and Foreground Colors and Size
&lt;/li&gt;&lt;li&gt;Allows using different colors in the output &lt;/li&gt;&lt;li&gt;Built-in commands with the ability to control many aspects of the game engine like:
&lt;ul&gt;
&lt;li&gt;Changing Game size, Output stretching mode, Resolution and Full Screen mode &lt;em&gt;
(g_res, g_fullscreen, g_size, g_stretchmode)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;Changing Game’s Update speed &lt;em&gt;(e_framerate)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;Loading Content Files &lt;em&gt;(load)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;Activating Game Screens &lt;em&gt;(e_show)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;Controlling MediaPlayer, Playing user’s media library and playing sound effects
&lt;em&gt;(a_sfx, a_mediaplay, …)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;Modifying GUI Controls &lt;/li&gt;&lt;li&gt;Creating / Joining a network session &lt;em&gt;[network features are disabled in the current version]&lt;/em&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;Console Variables &lt;/li&gt;&lt;li&gt;Customizable Commands &lt;/li&gt;&lt;li&gt;Batch Files (Scripts) &lt;/li&gt;&lt;li&gt;Scripts can be loaded in to the memory and can act like dynamic commands &lt;/li&gt;&lt;li&gt;Color name / value parser &lt;/li&gt;&lt;li&gt;Tab auto complete &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;
&lt;h2&gt;Menus&lt;/h2&gt;
&lt;br&gt;
Pretty and extremely easy to use Menu system with the following built-in fully functional menus:
&lt;ul&gt;
&lt;li&gt;Main Menu &lt;/li&gt;&lt;li&gt;Options Menu
&lt;ul&gt;
&lt;li&gt;Can change game's resolution and Full-screen mode &lt;/li&gt;&lt;li&gt;Sound effects can be enabled or disabled from this menu &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;In-Game Menu &lt;/li&gt;&lt;li&gt;Quit Menu &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;
&lt;h2&gt;GUI&lt;/h2&gt;
&lt;br&gt;
Flexible controls with the following features:
&lt;ul&gt;
&lt;li&gt;Event handling from within the code or dynamically via scripts &lt;/li&gt;&lt;li&gt;Can be attached to the console to do the following actions dynamically:
&lt;ul&gt;
&lt;li&gt;Create new Controls &lt;/li&gt;&lt;li&gt;Modify the appearance of the Controls as well as their behaviors &lt;/li&gt;&lt;li&gt;Move, Resize and Delete Controls &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;Following controls are available in this version:
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Box&lt;/strong&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Button&lt;/strong&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;CheckBox&lt;/strong&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Image&lt;/strong&gt; &lt;/li&gt;&lt;li&gt;&lt;strong&gt;Label&lt;/strong&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;FancyLabel &lt;br&gt;
&lt;/strong&gt;Shows an animated and cool Text &lt;/li&gt;&lt;li&gt;&lt;strong&gt;TypeWriter &lt;br&gt;
&lt;/strong&gt;Shows text with a type writer effect &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;
&lt;h2&gt;Content Management&lt;/h2&gt;
Scripts, Shader Effects, Fonts, SoundEffects, Textures and Videos can be easily loaded and accessed using the structured content management system in this game engine
&lt;ul&gt;
&lt;li&gt;Content can be loaded dynamically from the scripts or by using &lt;em&gt;LoadTexture(…), LoadSound(…), LoadFont(…), LoadSong(…), LoadEffect(…) and LoadVideo(…)&lt;/em&gt; methods
&lt;/li&gt;&lt;li&gt;Support for Animated Textures with control on their frame rate &lt;/li&gt;&lt;li&gt;Textures can be loaded directly without using the Content Manager &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;
&lt;h2&gt;Graphics&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Ability to write shadowed text on the screen with custom shadow color &lt;/li&gt;&lt;li&gt;Sprite sheet support &lt;/li&gt;&lt;li&gt;Random Color Generator &lt;/li&gt;&lt;li&gt;Transparency Generator &lt;/li&gt;&lt;li&gt;Landscape Mode &lt;/li&gt;&lt;li&gt;Ability to draw Lines&lt;em&gt;&amp;#160;&lt;/em&gt;with controllable thickness &lt;em&gt;(LineBrush) [Unstable]&lt;/em&gt;
&lt;/li&gt;&lt;li&gt;Simple Pixel Shader Effects can be applied with the &lt;em&gt;UseEffect(effectname)&lt;/em&gt; method
&lt;/li&gt;&lt;li&gt;Sample Shader Effects Included (HLSL):
&lt;ul&gt;
&lt;li&gt;Color Add and Tint effects &lt;em&gt;(coloradder.fx; colorfilter.fx)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;Triangle Filler &lt;em&gt;(triangle.fx)&lt;/em&gt; &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;
&lt;h2&gt;System&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Methods for handling Input from Keyboard and GamePad: &lt;em&gt;IsTapped(…), IsPressed(…), IsReleased(…)&lt;/em&gt;
&lt;/li&gt;&lt;li&gt;Methods for handling Mouse movement and clicks: &lt;em&gt;IsMouseClicked/Pressed(), IsRightMouseClicked/Pressed(), IsMidMouseClicked/Pressed()&lt;/em&gt;
&lt;/li&gt;&lt;li&gt;Screen Management (&lt;em&gt;Screen)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;CalibrationScreen for monitoring the Kinect RGB stream and the sensor’s elevation angle
&lt;/li&gt;&lt;li&gt;Support for embedding into Windows Forms &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;
&lt;h2&gt;Mathematics&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Segment/Segment, Line/Segment and Line/Line Intersection Finder &lt;/li&gt;&lt;li&gt;Point in Circle Detection &lt;/li&gt;&lt;li&gt;Point in Triangle Detection &lt;/li&gt;&lt;li&gt;Vector to String and vice-versa conversion &lt;/li&gt;&lt;li&gt;Polar to Cartesian Coordination conversion &lt;/li&gt;&lt;li&gt;Simple Polygon-based physics simulator &lt;/li&gt;&lt;li&gt;Polygon Triangulation &lt;/li&gt;&lt;li&gt;Circle to Polygon Estimation &lt;/li&gt;&lt;li&gt;Polygon Area Calculator &lt;/li&gt;&lt;li&gt;Polygon Edge Finder &lt;/li&gt;&lt;li&gt;Polygon/Polygon Collision Detection and Resolution (With MTD) &lt;/li&gt;&lt;li&gt;Polygon Drawer &lt;/li&gt;&lt;li&gt;And supports basic operations related to the Line Segments &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;li&gt;
&lt;h2&gt;Network&lt;/h2&gt;
(via GamerServices a.k.a. LIVE) &lt;em&gt;[Windows version’s network support is disabled]&lt;/em&gt;
&lt;ul&gt;
&lt;li&gt;Session Creation &lt;/li&gt;&lt;li&gt;Session Finder &lt;em&gt;(Normal and Asynchronous)&lt;/em&gt; &lt;/li&gt;&lt;li&gt;Chat &lt;/li&gt;&lt;li&gt;Send/Receive Data &lt;/li&gt;&lt;/ul&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>saeedoo</author><pubDate>Wed, 23 Nov 2011 20:47:18 GMT</pubDate><guid isPermaLink="false">Updated Wiki: Quick Features Outline (As of November 18, 2010) 20111123084718P</guid></item><item><title>Source code checked in, #71345</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71345</link><description>CalibrationScreen.Kinect is now a static member.</description><author>saeedoo</author><pubDate>Wed, 23 Nov 2011 19:36:34 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71345 20111123073634P</guid></item><item><title>Source code checked in, #71340</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71340</link><description>&amp;#43; Added Kinect Support based on the official SDK beta 2. Build with KINECT directive to activate the features.&amp;#13;&amp;#10;o Added CalibrationScreen. It shows the Tilt angle and the RGB video of the kinect.&amp;#13;&amp;#10;o Added KinectEngine class containing lots of helper functions for kinect.&amp;#13;&amp;#10;o New Console Commands&amp;#58;&amp;#13;&amp;#10;&amp;#62; k_tilt &amp;#91;int&amp;#93;&amp;#58; Tilts the kinect&amp;#13;&amp;#10;&amp;#62; k_init&amp;#58; Initializes KinectEngine&amp;#13;&amp;#10;&amp;#62; k_uninit&amp;#58; Uninitializes KinectEngine&amp;#13;&amp;#10;&amp;#62; k_video &amp;#91;true&amp;#124;false&amp;#124;open&amp;#93;&amp;#58; Enables&amp;#47;Disables&amp;#47;Opens the RGB stream &amp;#13;&amp;#10;o KinectEngine.ToVector&amp;#123;2&amp;#47;3&amp;#125;&amp;#58; Converts and scales joint positions to XNA vectors&amp;#13;&amp;#10;o KinectEngine.DrawSkeleton&amp;#58; Draws a skeleton&amp;#13;&amp;#10;o Neat texture &amp;#34;kinectrgb&amp;#34; contains the RGB stream&amp;#13;&amp;#10;&amp;#13;&amp;#10;&amp;#43; Added new collision detection methods to Polygons&amp;#58; TrianglesCollide &amp;#47; RectanglesCollide.&amp;#13;&amp;#10;&amp;#13;&amp;#10;&amp;#43; Added RenderTarget stack to make working with multiple targets easier.</description><author>saeedoo</author><pubDate>Wed, 23 Nov 2011 18:14:44 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71340 20111123061444P</guid></item><item><title>Source code checked in, #71134</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71134</link><description></description><author>saeedoo</author><pubDate>Mon, 14 Nov 2011 14:50:08 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71134 20111114025008P</guid></item><item><title>Updated Release: Neat Engine (نوفمبر 11, 2011)</title><link>http://neat.codeplex.com/releases/view/55972</link><description>&lt;div class="wikidoc"&gt;Neat Source code, Neat Starter Package, content files and x86 binary.&lt;/div&gt;&lt;div class="ClearBoth"&gt;&lt;/div&gt;</description><author>saeedoo</author><pubDate>Fri, 11 Nov 2011 13:03:50 GMT</pubDate><guid isPermaLink="false">Updated Release: Neat Engine (نوفمبر 11, 2011) 20111111010350P</guid></item><item><title>Released: Neat Engine (Nov 11, 2011)</title><link>http://neat.codeplex.com/releases/view/55972</link><description>
&lt;div class="wikidoc"&gt;Neat Source code, Neat Starter Package, content files and x86 binary.&lt;/div&gt;
&lt;div&gt;&lt;/div&gt;
</description><author></author><pubDate>Fri, 11 Nov 2011 13:03:50 GMT</pubDate><guid isPermaLink="false">Released: Neat Engine (Nov 11, 2011) 20111111010350P</guid></item><item><title>Source code checked in, #71057</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71057</link><description>&amp;#91;Neat&amp;#93;&amp;#13;&amp;#10;Added a_mediavolume to control the volume of MediaPlayer&amp;#13;&amp;#10;&amp;#13;&amp;#10;&amp;#91;RiverRaidDesigner&amp;#93;&amp;#13;&amp;#10;Wrote a couple of the things on the UI&amp;#13;&amp;#10;&amp;#13;&amp;#10;&amp;#91;RiverRaidX&amp;#93;&amp;#13;&amp;#10;Fixed a bug in the options menu&amp;#13;&amp;#10;V1 Release.</description><author>saeedoo</author><pubDate>Fri, 11 Nov 2011 10:55:51 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71057 20111111105551A</guid></item><item><title>Source code checked in, #71029</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/71029</link><description>&amp;#43; ph_showtriangles</description><author>saeedoo</author><pubDate>Wed, 09 Nov 2011 16:56:03 GMT</pubDate><guid isPermaLink="false">Source code checked in, #71029 20111109045603P</guid></item><item><title>Source code checked in, #70951</title><link>http://neat.codeplex.com/SourceControl/changeset/changes/70951</link><description>&amp;#91;Neat&amp;#93;&amp;#13;&amp;#10;Added input functions that take params&amp;#91;&amp;#93; as parameters.&amp;#13;&amp;#10;&amp;#13;&amp;#10;&amp;#91;RiverRaidX&amp;#93;&amp;#13;&amp;#10;Modified map file format</description><author>saeedoo</author><pubDate>Sat, 05 Nov 2011 15:47:26 GMT</pubDate><guid isPermaLink="false">Source code checked in, #70951 20111105034726P</guid></item></channel></rss>
